• My works, global overview - April 2020
  • Lara croft Go special A1 google sketchup assignment - November 2016, Supinfogame, India
  • All cinematics Rayman Raving Rabbidz - July 2008, Nintendo
  • A Zelda BOTW greyblock tribute - January 2013, Activision Blizzard, Canada
  • Level design concept Red Stell 2 - Sept 2010, Paris
  • Crasher blockout, PVP Maya temple arena - October 2011, Punchers Impact, Paris
  • Skylanders trap team blockout - March 2013, Activision Blizzard
  • Architectural & visual concept - December 2011, Ubisoft Singapour, Assassin"s creed blockout
  • Differents works - Feb 2012 concept art, Feng Zhu design

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